Tips
Win
1.
Ghost Commander (2)
10.
Dragon Bora (7)
13.
Desert Point (13)
2.
Brusk Shot (9)
GHOST COMMANDER (1) Amongst the placegetters when 2nd last run at this venue and has a positive barrier. In top form since resuming from a spell. Suitably placed in this race. DRAGON BORA (10) Came in 2nd last run around here. Can win. DESERT POINT (13) Uncompetitive when 7th last run at Ankara but back over more ground. Won't be far away. BRUSK SHOT (2) On a quick turnaround. Ran 5th last time around here. Don't overlook.
Place
1.
Ghost Commander (2)
W
- J
E. F
- T
T. No Data
2.
Brusk Shot (9)
W
- J
R. F
- T
Y. No Data
3.
Erduman (1)
W
- J
Ö. F
- T
Y. No Data
4.
Yamatai (5)
W
- J
M. F
- T
S. No Data
5.
Mert Efendi (10)
W
- J
B. F
- T
A. No Data
6.
Solido Hermanos (4)
W
- J
M. F
- T
M. No Data
7.
After Burner (12)
W
- J
C. F
- T
K. No Data
8.
Kavala Gücü (6)
W
- J
M. F
- T
Ş. No Data
9.
Rozerya (3)
W
- J
T. F
- T
E. No Data
10.
Dragon Bora (7)
W
- J
M. F
- T
M. No Data
11.
Modigliani (8)
W
- J
İ. F
- T
M. No Data
12.
Go Beauty (11)
W
- J
F. F
- T
A. No Data
13.
Desert Point (13)
W
- J
B. F
- T
F. No Data
Other Rules: Three place dividends paid. SP: Starting Price is the final fixed price offered by Stake.
| Game | User | Time | Bet Amount | Multiplier | Payout |
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